Magic Wand

This is a magic wand effect made with simple shape sampling and procedural turbulence fields, along with trail event systems.
This example is a fully CPU based simulation, the PopcornFX runtime and compiler optimize everything in the background, allowing to spawn a large number of particles on the CPU without a major performance break. This kind of system is perfect if your project has some bottlenecks on the GPU side, which is often the case in VR/AR projects for example.