PopcornFX v2 in UE4
Use of a dissolve shader coordinated with mesh and texture sampling from a skinned mesh and a static mesh.
Inspired by Death Stranding's E3 trailer.
All particles were made in PopcornFX v2.
Models by Sketchfab users:
- https://sketchfab.com/RubenBuchholz644c9d600cf24bcb
- https://sketchfab.com/topfrank2013
- https://sketchfab.com/i.aleksey.yakovlev
- https://sketchfab.com/samt2510
- https://sketchfab.com/soidev
- https://sketchfab.com/zaki.ahamad05